Friday, November 24, 2006

2001 Things I Am No Longer Allowed to do in an RPG

I signed on to the forum and put up a few of my own.

2972. There's no such thing as a LG blonde half-orc Paladin with blue eyes no matter what his back story is.
2973. Said half-orc Paladin do not have a huge fascination of blood and keep cutting himself in rituals for his deity to the point that the other party members start wondering how much pints of blood he has.
2974. When creating a spell that disarms an opponent by force of wind, said wind does NOT declothe them as well (they called it dispelling gust or wind).
2975. May NOT prestidigitate a deck of 52 playing cards and then imbue said cards with powerful spells thus enabling you to cast it 52 times (imbue spell does not and should not work like this!!!)
2976. IF 2973 and 2974 are ignored, may not prestidigitate a deck of 52 playing cards and then imbue them with dispelling gust of wind and then throw the deck into women's dressing rooms.
2977. Party members should keep an eye on the NE Hexblade to make sure he doesn't start raping any of the dying drows.
2978. When receiving a powerful flying battleship, make sure that the crazy CN Tinker does not dismantle the cannon.
2979. If the CN Tinker did not dismantle the canon, make sure he's pointing it at the right direction and no other party members are in the way when he fires it.
2980. Before firing the canon, the shooter MUST first warn the party members in the blast radius.
2981. Do not leave the CN Tinker alone with a bagful of explosives that he just recently made. Especially when you're in the BBEG's castle and he's off somewhere tossing the explosives around for fun.
2982. Never ask the CN Wild Mage to break the chains binding your hands. You may never know if she'll just call down a Meteor Shower to help you.
2983. If the Ninja happens upon a heated argument between party members, he may not knock out all the party involved (including the innocent bystander), toss them into their rooms and lock them in and say that it's the best solution to resolve the problems.


Take a guess where all this happened?

Wednesday, November 22, 2006

06 - Destinies of Elements Omake 006

Link to Destinies of the Elements 006a and Destinies of the Elements 006b

by ~hreaper on deviantART






FINALLY! After so long, a special 2 part story. :p
I was very busy with work nowadays that I can hardly find time to make the omake. Even though it took some time, at least I managed to get 2 pages out.

This didn't actually happened in the campaign. I just want to introduce Asura and Sig. Sig did sign up for the tournament but I can't really recall what Asura's doing. She was wandering around somewhere.


Note: To see the full image, click on the flash or the link.
Click Read All... or the title to see the full blog.

Destinies of the Elements [Omake Compilation]

Update:
22/11/2006 - Added Destinies of the Elements 006

001 - Arrival at Bacrind.
002 - Saved by a Mysterious Merchant
003 - Getting a Job in Bacrind
004 - The Merchant's TRUE Identity
005 - New Friends
006 - Introducing Sig and Asura

Tuesday, November 21, 2006

Cool Video Links

Play B3yond
This is an ad site for the PS3. It advertises the processing power, high def and high capacity of the PS3. But it seems that people are more interested at buying the Wii at it's launch date than the PS3. But that doesn't mean that they are going to just give the PS3 the cold shoulder.

I myself would rather wait til there's some good games out for the console (and until I can scrape enough money to buy one).


Dice Stacking
It's the art of stacking up dices. But you've never seen anything like this one.